Today on TNR, Lawrence Lessig wrote a piece about Charles Guggenheim’s daughter trying to digitize a collection of his documentaries and putting them on DVD to distribute and the trouble she found when she tried to do it. Trouble that really should not have happened.
Archive for Piracy
I’m still not sure I get this.
The BBC just reported that Global Gaming Factory has a plan to take Pirate Bay legit.
It involves paying content owners AND the people who upload things to the Pirate Bay. I’m not sure exactly how they’re going to do this yet, but they say their plan will help reduce Internet overload by 90%
According to The Pirate Bay’s official blog, ” The Pirate Bay might get acquired by Global Gaming Factory X AB.”
From the wording of the blog post however, it appears that this is a done deal.
Global Gaming Factory X AB is a Swedish-based advertising company. I checked their official website and found two press releases concerning Pirate Bay. One was marked as having been posted at 8:51 AM, the other at 8:52 AM.
Both press releases are in Swedish. The first release talks about their purchase of Pirate Bay, while the second release mentions nothing but an invitation to come to a press briefing at 11:00 today.
No, this post has nothing to do with that Johnny Depp film from a few years ago.
The Pirate Bay, fresh from having lost their case against the MPAA and friends, and having lost their appeal on the grounds of the original judge being biased, have unleashed their latest plans: Pirate Video.
Pirate Video is to be a YouTube for pirates. Except, they’ll ignore take down notices that copyrights holders tend to send to people infringing on their stuff.
It’s catchy and you can dance to it.
Mott Mardie created a song he calls the theme song of The Pirate Bay. He’s released it for free, though the only place you can obtain it now is via a torrent on The Pirate Bay.
In other news, the Pirate Bay guys are planning on fighting back against their loss in court last month and have already figured their appeal angle: The judge was biased against them from the start, according to Wired’s Threat Level blog.
Gamasutra has a great article up about videogame Digital Rights Management.
It’s no secret that DRM is one of the hot button issues of today, either in games, movies, or music.
The article talks about how several small companies in the industry and some of the bigger ones are bucking normal DRM methods this year to release games that just play and don’t treat you like a would-be criminal.
One thing I think odd about the article is their mention that Electronic Arts is releasing next month’s Sims 3 with just a CD registration key that you input once when you install the game and that’s it. But… that’s what EA has done on ALL of the Sims 1 and Sims 2 games already.
Trust me, I checked that out. My mother has every Sims 1 & 2 game and expansion and Stuff Pack… all legally.
Part of why the companies are deciding not to DRM their games is because they have to pay the company that creates the DRM a percentage of the revenue of the game, and if the game gets cracked anyway, that’s almost like wasted money.
I hate Steam with a passion. I can’t play Half-Life without being online so it can authenticate my game Every Single Time I Play.
The Business Software Association has recently released their latest Piracy Study.
According to the study, only 44% of software is paid for, 41% is pirated, and the remaining 15% is free and open source. While piracy is down in many nations, it has increased globally.
The current economic crisis has also impacted piracy. Since more people can’t pay for the software they want/need, they resort to pirated versions more often.